Search Issue Tracker

1
votes
Fixed

"Space saved if De-duplicated" shows incorrect value when the asset cont...

Package: Addressables

-

Jan 13, 2025

-

Version/s: 1.22.3, 2.3.7

Reproduction steps:1. Open the attached project "ReproProj"2. Open the Addressable Groups window (Window > Asset Management > ... Read more

1
votes
Won't Fix

[OculusXR] Controllers are not being tracked immediately after waking up...

Package: Oculus XR Plugin

-

May 08, 2023

-

Version/s: 1.13.1

Steps to reproduce:1. Open the attached user's project "The Master Club VR.zip"2. Make sure that OculusXR is selected as the plugin ... Read more

0
votes
Fixed

Crash onDrawBuffersCommon when editing and saving .cginc file

DirectX12

-

Nov 13, 2021

-

Version/s: 2022.1, 2022.1.0a13

Reproduction steps:1. Open the user's attached project2. Open the ReflectionPayload.cginc file3. Make changes in the file.4. Go back... Read more

1
votes
By Design

[New Input System] Control modifiers not consumed when used across diffe...

Package: Input System

-

May 10, 2023

-

Version/s: 1.5.1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/main.unity” Scene3. Enter the Play Mode4. Click on G... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

-

May 31, 2019

-

Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more

1
votes
Fixed

Rename Shortcut Profile window does not display all the data correctly

-

May 15, 2023

-

Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a15, 2023.3.0a3

Steps to reproduce: Open the Shortcuts window (Edit>Shortcuts for Windows or Unity>Shortcuts for Mac) Click on the Profiles dr... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

-

Dec 20, 2014

-

Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Active

[UI Toolkit] Part of the text gets cut off on Hover when using Scale wit...

-

Oct 27, 2025

-

Version/s: 6000.3.0b8, 6000.4.0a3

Steps to reproduce: Open the attached project Open the Test_Scene Enter Play Mode Hover the mouse over the "Start a new Game test" b... Read more

0
votes
Fixed

Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...

Graphics - General

-

May 10, 2019

-

Version/s: 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more

7
votes
Fixed

Keyboard input is not working when using an external keyboard in iOS 15

Input

-

Oct 29, 2021

-

Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.1

How to reproduce:1. Open the attached project "iOS New Input System Test.zip"2. Go to Build Settings (File>Build Settings)3. Sele... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.