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Fixed

Fixed in 2022.3.59f1, 6000.1.0b6, 6000.2.0a2, 7000.0.0a28

Votes

1

Found in

2021.3.39f1

2022.3.45f1

6000.0.18f1

Issue ID

UUM-73479

Regression

No

[iOS] External audio stops playing when using StartMicrophone()

-

How to reproduce:
1. Download and open the attached project
2. Build and deploy the project to iOS
3. Play an audio recording via another application (e.g. Spotify, YouTube music)
4. Open the built Unity app
5. Press the "StartMicrophone()" button

Expected outcome: The external audio does not stop playing
Actual outcome: The external audio stops playing

Reproducible with: 2021.3.39f1, 2022.3.33f1, 2023.2.20f1, 6000.0.5f1
Reproduced on: iPhone 12 Pro (iOS 14.2.1), iPhone 13 (iOS 16.6.1)

  1. Resolution Note (fix version 6000.2.0a2):

    On iOS, fixed a few cases where the "Mute Other Audio Sources" player setting is false, but we would still end up stopping an external app's audio sometimes when starting a microphone recording.

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