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[GPU Sorting] Particle sorting of larger systems (4096+ particles) can p...
Repro steps:1. Import the attached VFX2. In the scene view, observe how some particles are flickering3. Reduce the count to 40964. O... Read more
[HDRP] Stack Lit Shader Graph Material Coat Smoothness value is inverted
Reproduction steps:1. Open project in "StackLitShaderBug.zip"2. Open "SampleScene" Scene3. Notice how SSR works on StackLit Material... Read more
[Addressables] Unhandled exceptions appear when trying to catch wrapped ...
To reproduce:1. Open the QA attached project "1200639.zip"2. Press play3. Check the console for errors Actual result: Exception of t... Read more
[Perforce] Unity Editor drastically slows down if a currently connected ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect to your MFA enabled server via P4V and th... Read more
[Turbulence] System.InvalidCastException: Invalid VFXExpressionCastIntTo...
Repro steps:1. Create a new VFX2. Add a turbulence block in update3. Change the mode to Absolute Observe console errors:New VFX 1 : ... Read more
[Rider][Asset Database V2] Editor crashes on exit when External Script E...
How to reproduce:1. Download Rider IDE 2019.3 EAP 72. Create a new Unity project3. Set this version of Rider as the external script ... Read more
[Vector Graphics] Editor freezes when importing a specific SVG image
How to reproduce:1. Create or open any project2. Install Vector Graphics package3. Drag and drop user's attached 'Gelbelsee-West.svg... Read more
UI Raycast doesn't hit the object which is drawn on top
Steps to reproduce: 1. Open attached project2. Open SampleScene and enter playmode3. Click on the button and verify that it works4. ... Read more
[Android][Mali] Excess time spent in "Gfx.WaitForPresent" when using som...
Reproduction steps:1. Open "TestHuawei.zip" project2. Build & Run for Android (Development Build, Autoconnect to Profiler) Expec... Read more
[Mobile] Crash on WillDestroyGameObject() when calling DestroyImmediate(...
How to reproduce:1. Open the attached project for iOS or Android platform2. Assets > Build AssetBundles3. Build & Run the pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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