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OnPostprocessPrefab modifies the source Prefab when fields are edited ou...
How to reproduce: 1. Open the attached “IN-86620” project 2. Select the “TestPrefab” in the Project window 3. Observe the values... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce: 1. Build and run attached project 1a On Android you have to enable multithreaded rendering in PlayerSettings 2. Tap ar... Read more
"Awaitable.BackgroundThreadAsync()" method prevents exiting a function s...
How to reproduce: 1. Open the “AwaitableBug.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console ... Read more
The HUB can not activate the license on MacOS
HUB can not activate a license on MacOS if the serial number is empty. Steps to reproduce: On Mac which doesn't have a serial numb... Read more
[Quest] Interactable moves further away or closer depending on the turni...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Samples/XR Interaction Toolkit/3.0.3/Starter Ass... Read more
Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...
How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more
“Can't Generate Mesh, No Font Asset has been assigned” warning is thrown...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/Test.unity” Scene 3. Enter the Play Mode ... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 ... Read more
Profile Analyzer cuts off a frame when pulling data from the Profiler
How to reproduce: 1. Open the attached '1281874.zip' project' 2. Open the Profiler (Window > Analysis > Profiler) 3. In the 'Target ... Read more
VideoPlayer does not play video when device is using Android 6.0.1
How to reproduce: 1. Open attached project "VideoPlayer2021.zip" 2. Build and Run on Android 3. When the app opens, press the but... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
- Font Asset Creator Font Face does not update when changing Include Font Data in the Font Import Settings
- Font Asset Creator Padding has no limit and shows incorrect Padding in results when Font Atlas is generated