Search Issue Tracker

0
votes
Fixed

[sw-unity-6-1] Clicking a GameObject in the hierarchy while renaming ano...

-

Jan 22, 2025

-

Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1

Reproduction steps: 1. Create a new project2. Create a new GameObject in the Hierarchy3. Create another GameObject by right-clicking... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

-

Jun 19, 2019

-

Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more

0
votes
Fixed

[Linux] New shortcuts are not updated in the context menus when they are...

-

Jan 27, 2025

-

Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Reproduction steps:1. Create a new 3D project2. Open the Shortcuts window (Edit > Shortcuts)3. Change the “Main Menu/Assets/Refre... Read more

0
votes
Fixed

[HDRP] HDR documentation missing info about supported views

HD RP

-

Oct 05, 2022

-

Version/s: 2021.3.13f1, 2022.2.0b13, 2022.2.0b14, 2023.1.0a14

My first time setup of HDR took longer than it needed. Since the enable toggle is in player settings, I was confused if I can see HD... Read more

0
votes
Won't Fix

[UWP] [Surface Pro] Windows Hello Window appears behind Unity App

Universal Windows Platform

-

Dec 12, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

First set up Windows hello following these directions:https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-yo... Read more

0
votes
Fixed

Blend Tree Slider does not adapt if outside allowed range on change of T...

-

Jan 24, 2025

-

Version/s: 2021.3.45f1, 2022.3.56f1, 6000.0.36f1, 6000.1.0b4

Steps to reproduce: Open a Unity Project Create a new Animator Controller via Assets > Create > Animation > Animator Contro... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

-

Jan 04, 2016

-

Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

-

Dec 21, 2015

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

-

Jan 14, 2016

-

Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

-

Jan 06, 2016

-

Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.