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[Linux] Player settings and other options are locked after script compil...
How to reproduce:1. Create new project2. Open Edit menu, notice that Player settings is available3. Create new script in Project tab... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more
FBX textures do not get extracted when clicking the 'Extract Textures' b...
To reproduce:1. Open the project “TestFBXImportBug”2. Select the Sign in the Assets → Models3. Select the Materials tab in the Inspe... Read more
Player receives Dualsense input when the Player is unfocused
How to reproduce:1. Open the user-attached project “My project”2. Build And Run the project3. Unfocus from the Player to another win... Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more
Scrolling in a default ScrollView in WebGL builds is slower when compare...
Reproduction steps:1. Open the attached “IN-120665.zip” project2. Open the “ScrollTesting” scene3. Enter Play mode4. Scroll the Scro... Read more
Crash on CachedReader::OutOfBoundsError when pressing the "Quit" button ...
Reproduction steps:1. Open the attached “CrashRepro” project2. On the “Fatal Error!” modal window press the “Quit” button Expected r... Read more
Font Data is forced to be included when building to Dedicated Server pla...
How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings3. Switch platform to Dedicated Server, set Ta... Read more
Negative Enum value is not pasted correctly when copying from another array
How to reproduce:1. Open the “IN-109456_EnumCopyBug“ project2. Open the “SampleScene”3. In the Hierarchy select “MyGameObject”4. In ... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument