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2
votes
Fixed

[Cloth] Cannot use Paint tool

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May 05, 2023

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Version/s: 2022.1.0a14, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a5

Steps to reproduce:1. Open attached project "ClothBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Plane" GameObject3... Read more

0
votes
Won't Fix

Texture clamp mode isn't respected when importing FBX with embedded text...

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Sep 02, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

Reproduction steps:1. Open the user's attached project2. Import "cat_03_clamp" with embedded "clamp" texture Expected result: FBX im... Read more

1
votes
Fixed

[VFX] Unexpected garbage from SpawnOverDistance

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Sep 16, 2022

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Version/s: 2021.3.8f1, 2021.3.9f1, 2022.2.0b8, 2023.1.0a10

Step to repro:- Import the package in URP or HDRP project- Enter in play mode- Look at the profiler- Observe the unexpected GC.Alloc... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

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Dec 03, 2019

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Version/s: 3.3.4

How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

0
votes
Duplicate

Cannot report Bug in 2019.3.0f5 when using Mac Editor

Bugreporter

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Jan 20, 2020

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Version/s: 2019.3.0f5

Steps to reproduce:1. Open Unity 2019.3.0f5 Editor2. Click Help -> Report a Bug... Expected result: Bug reporter opens upActual r... Read more

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

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Sep 20, 2019

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Version/s: 2020.1.0a4

Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more

0
votes
Won't Fix

Editor crashes when saving a map in a Custom Tilemap Editor

IMGUI

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Jun 03, 2019

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Version/s: 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open scene "MapEditor"3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor4. Usi... Read more

0
votes
Won't Fix

Crash on FontEngine_CUSTOM_GetFaceInfo_Internal when entering Play mode

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Sep 22, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10

Reproduction steps: Open the attached project “FontCrash.zip“ Enter Play mode Expected result: Play mode is entered successfullyActu... Read more

0
votes
Won't Fix

Emissive materials are broken when loading Scene via SceneManager.LoadScene

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Sep 23, 2022

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Version/s: 2021.3.11f1, 2022.1.17f1, 2022.2.0b9, 2023.1.0a11, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Clone the https://github.com/mrpropellers/ssj22-3 repository following the instructions provided (use git CLI)2.... Read more

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