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0
votes
Fixed

Unrelated Objects/Metadata are assigned to samples past the last one wit...

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Mar 13, 2024

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Version/s: 2017.3.0a5, 2018.4.36f1, 2019.4.40f1, 2020.3.48f1, 2021.3.36f1, 2022.3.21f1, 2023.2.0a8, 2023.3.0a1, 6000.0.0b1, 7000.0.0a1

Reproduction steps:1. Open the "IN-70846.zip" project2. Open "Assets/Scenes/Terminal/TerminalScene"3. Enter Play mode4. Open the Pro... Read more

0
votes
Fixed

UI disappears when changing the "Render Scale" value

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Sep 15, 2022

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Version/s: 2021.3.10f1

How to reproduce:1. Open the attached project “RenderScaleIssue.zip“2. Open “SampleScene“ (Assets/Scenes)3. Click on the “UniversalR... Read more

0
votes
Won't Fix

Errors do not contain the name of the file with the issue when FBX asset...

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Sep 19, 2022

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Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1

How to reproduce: Create a new project Import user-attached “Dome.fbx” and “01_Frank_Whip_Equip_All.FBX” assets to the project Obser... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

1
votes
Fixed

"background-repeat" breaks when using Sprite slicing in UITK

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Jan 14, 2025

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Version/s: 2021.3.47f1, 2022.3.56f1, 6000.0.43f1, 6000.1.0b2, 6000.2.0a1

Reproduction steps:1. Open the attached “SlicingBreaksRepeating.zip” project2. Open the “SampleScene” Scene3. Open the Game view4. O... Read more

4
votes
Fixed

Joint.connectedArticulationBody doesn't allow resetting the body to null

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Mar 14, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Rigidbody other” GO i... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

0
votes
Feature Request

RenderTexture data is not rendered when using a custom render pass

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Oct 08, 2025

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Version/s: 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Examples/UIToolkitBlurredBackgroundDemo.unity” Scene... Read more

1
votes
Fixed

Missing Render Feature "Full Screen Pass Render Feature" in any “Univers...

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Jan 10, 2025

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Version/s: 6000.0.32f1, 6000.1.0b1, 6000.2.0a1, 7000.0.0a20

Reproduction steps:1. Open the attached “BugReport-RenderFeature-Depth UE6.zip” project2. Select the “Assets/URP_Renderer-Post.asset... Read more

0
votes
In Progress

No way to get raw (non-validated) convex hulls from the PhysicsComposer.

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Oct 26, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

When creating PolygonGeometry via PhysicsComposer.CreatePolygonGeometry, all the geometry is pre-validated prior to being returned w... Read more

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