Search Issue Tracker
Fixed
Fixed in 2021.3.13f1
Votes
0
Found in
2021.3.10f1
Issue ID
UUM-14751
Regression
No
UI disappears when changing the "Render Scale" value
How to reproduce:
1. Open the attached project “RenderScaleIssue.zip“
2. Open “SampleScene“ (Assets/Scenes)
3. Click on the “UniversalRP-HighQuality“ asset (Assets/Settings)
4. Set “Render Scale” to above 1.05
Expected result: Nothing happens to the UI
Actual result: The UI disappears
Reproducible with: 2021.3.10f1
Not reproducible with: 2022.1.16f1, 2022.2.0b8, 2023.1.0a11
Couldn’t test with: 2020.3.39f1 (Errors in the Console)
Reproduced on: macOS (12.5)
Note: Same result when “Upscaling Filter“ is selected “Nearest-Neighbour“, although when selected “Bilinear“ or “Automatic“ the UI disappears without changing the “Render Scale“
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
Add comment