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Fixed in 2021.3.37f1
Fixed in 2021.3.X, 2022.3.X, 2023.2.X, 6000.0.X, 7000.0.0a1, future release
Votes
0
Found in
2017.3.0a5
2018.4.36f1
2019.4.40f1
2020.3.48f1
2021.3.36f1
2022.3.21f1
2023.2.0a8
2023.3.0a1
6000.0.0b1
Issue ID
UUM-66592
Regression
Yes
Unrelated Objects/Metadata are assigned to samples past the last one with valid Object/Metadata information as observed in CPU Usage Timeline
Reproduction steps:
1. Open the "IN-70846.zip" project
2. Open "Assets/Scenes/Terminal/TerminalScene"
3. Enter Play mode
4. Open the Profiler Window
5. Select "CPU Usage"
6. Search for "CalculateLightProbeSamplingCoordinates" in Job/Worker 0-n on the Timeline
Expected results: Only related GameObjects are shown in the "CalculateLightProbeSamplingCoordinates" entries
Actual results: The profiler notifies about unrelated GameObjects in the "CalculateLightProbeSamplingCoordinates" entries
Reproducible with: 2022.3.21f1, 2023.2.15f1, 6000.0.0b11
Not reproducible for InstanceIDs (but reproducible for other Metadata) with: 2021.3.36f1, 2020.3.36f1, 2019.4.40f1, 2018.4.40f1, 2017.3.0a5
Not reproducible at all for: 2017.3.0a4
Reproducible on: macOS 14.3.1 (M1, M2)
Not reproducible on: No other environment tested
Notes:
- It's easier to switch to Hierarchy, find CalculateLightProbeSamplingCoordinates, then go back to Timeline
- Extra screenshots and profiling data are attached by the reporter
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