Search Issue Tracker
[Terrain] "Cancelling Display Dialog" error in the Console when trying t...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open TerrainScene scene 3) Select Terrain GameObject in the I... Read more
[Package Manager] Search works based on name rather than displayName
Steps to reproduce: # Open any Unity project # Go to Package Manager (Window>Package Manager) # Select the Unity Registry as s... Read more
[macOS] "Unexpected exception System.DllNotFounException: Unable to open...
Steps to reproduce: 1. Open Unity Hub 2. Download Karting Template and open the project 3. Observe errors on opening the project ... Read more
Cannot report Bug in 2019.3.0f5 when using Mac Editor
Steps to reproduce: 1. Open Unity 2019.3.0f5 Editor 2. Click Help -> Report a Bug... Expected result: Bug reporter opens up Actual ... Read more
Changing scale of Tree prefab instance (in scene) and then undo/redo cha...
Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more
Foldouts cannot be expanded by clicking the arrow
To reproduce: 1. Open attached project ("case_1213781.zip") 2. Select "Test" Game Object from Hierarchy 3. In the Inspector window u... Read more
"Layout update is struggling to process current layout" error appears wh...
How to reproduce: 1. Open the attached “IN-86129” project 2. Open the “COH-124-Tables” scene 3. Enter Play mode 4. In the Game w... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more
The "Windows" button is referred to as "LeftApple" in the error message ...
How to reproduce: 1. Create a new Unity project 2. Click Edit → Shortcuts 3. Double-click on any field and press the “Windows” bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project