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0
votes
Fixed

Light not visible on HDRP/Lit material in Hybrid Renderer when GPU Insta...

Package: DOTS Hybrid Renderer

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Apr 18, 2021

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Version/s: 0.11.0-preview.42

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Preview the "Sphere" GameObject in the Scene View3. En... Read more

0
votes
Fixed

[iOS] PBXProject.AddFileToBuild throws an exception when called with a h...

Mobile

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Apr 27, 2021

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Version/s: 2019.3.9f1, 2019.4, 2019.4.2f1, 2020.1.0a20, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open attached project "case_1332249-Project"2. Build the Project for iOS3. Observe the Console Expected result... Read more

9
votes
Fixed

[Input System] PS5 controller is not supported on desktop platforms and ...

Package: Input System

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Apr 27, 2021

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Version/s: 1.1.0-preview.3

How to reproduce:1. Create a new Unity project and import the Input System package2. Connect a PS5 controller3. Open Window > Ana... Read more

2
votes
Fixed

"Can't recalculate bounds <...>" warnings on Mesh.SetSubmeshes using Nat...

Mesh

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Apr 19, 2021

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Version/s: 2020.3, 2020.3.4f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "MeshWarning.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Exp... Read more

0
votes
Not Reproducible

[HDRP] An artefact in Volumetric Clouds on mac, Scene view only

Package: Scriptable Render Pipeline HD

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Apr 29, 2021

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Version/s: https://github.com/Unity-Technologies/Graphics/pull/4356

This PR enabled clouds on mac.https://github.com/Unity-Technologies/Graphics/pull/4356 Before it nothing was rendering at all on mac... Read more

1
votes
Postponed

unity_LightColor[1] returns black color when the Point Light's color is ...

Shadows/Lights

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Apr 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "PointLightAuto.zip" project2. Open the "SampleScene" Scene3. Open the "TestPointAutoLi... Read more

1
votes
Fixed

[WebGL] Index out of bounds exception is thrown when loading a NavMesh

AI Navigation

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Apr 28, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Make a WebGL build3. Open the built WebGL Player on a browser4. Inspect the Develope... Read more

0
votes
Fixed

[Package Manager] Installing Samples from Packages shows Invalid AssetDa...

Packman

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Nov 09, 2020

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.0a5

How to reproduce:1. Create a new project with 2D template2. Open the Package Manager window (Window &gt; Package Manager),3. Select ... Read more

0
votes
By Design

[Input System] PlayerInput.Instantiate pairs all devices with the same c...

Package: Input System

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Apr 01, 2021

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Version/s: 1.1.0-preview.3

How to reproduce:1. Open the attached project "unity-bug-1326095-main.zip"2. From the Project tab, open Assets/Scenes/SampleScene.un... Read more

0
votes
Postponed

AppDomain exception events are not invoked in all circumstances

Mono

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Apr 21, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "AppDomain.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Expec... Read more

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