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0
votes
Fixed

"Invalid editor window of type" error when double-clicking a tab to maxi...

IMGUI

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Apr 20, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1421405.zip"2. Open "SampleScene" from the Project window3. Select "GameObject" in ... Read more

0
votes
Duplicate

Flythrough mode conflicts with terrain hotkeys

Scene/Game View

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Feb 14, 2015

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Version/s: 5.0.0f1

To reproduce:1. Create new project2. Add Terrain3. Click right mouse button + shift + w to use flythrough mode4. While using flythou... Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

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Jan 16, 2020

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Version/s: 1.0.4-preview.5

Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more

0
votes
Duplicate

The "Properties..." shortcut does not open the Focused Inspector window ...

Shortcut Management

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Jun 04, 2022

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Version/s: 2022.2.0a3

To reproduce: 1. Download the attached project "TestEditorShortCuts.zip" and open it in Unity2. Open the "TestingShortcuts" scene3. ... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Fixed

[Adaptive Performance] "Go To Settings" button opens package manager in ...

Package

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Sep 28, 2022

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Version/s: 2022.1.0a14, 2022.2.0b9, 2023.1.0a12

To reproduce:1. Create a new project2. Install the Adaptive Performance package from the package manager3. Build the project for sta... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

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