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0
votes
Fixed

APV: "Invalid AABB result" error is thrown when "Display Probes"or “Debu...

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Mar 18, 2024

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Version/s: 6000.0.0b11

Reproduction steps: 1. Open the “ReproProject“ project 2. Open “Assets/Scenes/SampleScene” scene 3. Open the Rendering Debugger w... Read more

0
votes
Fixed

Profile Analyzer cuts off a frame when pulling data from the Profiler

Package: Profile Analyzer

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Oct 01, 2020

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Version/s: 1.0.3

How to reproduce: 1. Open the attached '1281874.zip' project' 2. Open the Profiler (Window > Analysis > Profiler) 3. In the 'Target ... Read more

1
votes
By Design

Button doesn't appear as toggled/activated when using GUIStyle with GUI....

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Jun 03, 2022

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Version/s: 2020.3.16f1, 2021.1.17f1, 2021.2.0b7, 2022.1.0a5, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the "ButtonsManager" GameOb... Read more

1
votes
By Design

WebGL Build error for Windows 7 32-bit OS

WebGL

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Feb 06, 2015

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Version/s: 5.0.0b22

Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine 2. Try to build it for WebGL 3. Notice that the build won't ... Read more

0
votes
In Progress

The UIToolkit Dropdown menu does not show the last item when accessed in...

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Mar 19, 2024

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Version/s: 2023.2.14f1

How to reproduce: 1. Open the “UIToolkitBug.zip“ project 2. Open the “Example” scene 3. Enter the Play Mode 4, Select “Misc“ in ... Read more

1
votes
Fixed

[M1] Editor glitches/freezes or Mac crashes when increasing particle cap...

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May 23, 2022

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Version/s: 2020.3.30f1, 2021.3.15f1, 2022.1.0b9, 2022.2.0a5, 2023.1.0a17

Reproduction steps: 1. Open the user's attached project 2. Open "Firework.vfx" VFX graph 3. Increase "Rate" and "Capacity" to 999... Read more

0
votes
Fixed

Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2020

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Version/s: 10.0.0-preview.55

How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 4.10.0, 7.1.7

Reproduction steps: 1. Open project in "2020.1.0a20.zip" 2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Nod... Read more

0
votes
Fixed

Unloading source asset immediately after Blit(source, dest) can result i...

Texture

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Sep 24, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project 2. Enter Play Mode 3. Press the "Run Blit Te... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

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