Search Issue Tracker

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

-

Dec 27, 2015

-

Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

-

Jun 13, 2022

-

Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

0
votes
Fixed

[HDRP] Wrong material variant picked in player

Shader System

-

Jul 01, 2022

-

Version/s: 2022.3.16f1, 2023.1.0a2

Does not reproduce on: 2020.3.30f1, 2021.3.5f1 Reproduces on: 2023.1 + Trunk__________________________________More info: The issue s... Read more

0
votes
Won't Fix

[Vulkan] [Android] Black screen on some Android devices when using Post ...

-

May 23, 2024

-

Version/s: 6000.0.3f1

How to reproduce:1. Open the “IN_76472” project2. Open the “TestScene”3. In the Build Settings “Run Device” dropdown, select the des... Read more

0
votes
Fixed

[Shuriken] Separate axes makes particle rotate in opposite direction

Shuriken

-

Jan 11, 2016

-

Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more

0
votes
Won't Fix

The CaptureScreenshot method scales UI incorrectly when using an orthogr...

-

May 29, 2024

-

Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.3f1

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Pre... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

0
votes
Fixed

CustomPropertyDrawer array elements disappear when changing type

UI Toolkit Framework

-

Jun 15, 2022

-

Version/s: 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

1. Open the user's attached project "1409773_ArrayInspectorTest(3).zip"2. Select the "Custom" GameObject in the Hierarchy window3. C... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

-

Jan 21, 2020

-

Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.