Search Issue Tracker

0
votes
Fixed

Standalone Visual Solution build creates a '_Data' folder with the wrong...

Windows

-

Sep 25, 2019

-

Version/s: 2018.3.0a1, 2018.3.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Create a new project and name it 'A.B.C' 2. Open Build Settings and enable 'Create visual Studio solution' 3.... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

-

Jan 16, 2020

-

Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro: 1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device 2. Enable screen mirroring on iOS device 3... Read more

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

-

Sep 24, 2019

-

Version/s: 2019.3.0a12

Steps to reproduce: 1. Create a new project 2. Create a default material 3. Duplicate it a few times 4. Create a sphere and open the... Read more

5
votes
Fixed

"Unknown Assembly" error is thrown when building AssetBundle including ...

Asset Bundles

-

Sep 17, 2019

-

Version/s: 2019.2.0a2, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug") 2. Build Asset Bundles (BUG TEST > Bu... Read more

0
votes
Active

AssetDatabase RenameAsset does not throw "Destination path name does alr...

--

-

May 20, 2022

-

Version/s: 2019.3.0a1, 2019.4.1f1, 2020.1.0b13, 2020.2.0a15

How to reproduce: 1. Setup a perforce server and connect with the Editor 2. Checkout the files 3. In Project window, select Asse... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

-

May 30, 2019

-

Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
Fixed

Pyramid shaped Spotlight is disabled while Camera is still in range of i...

Package: Scriptable Render Pipeline HD

-

Sep 12, 2019

-

Version/s: 6.7.1

How to reproduce: 1. Open User's attached OcclusionCullingLightingIssue.zip project 2. Load OcclusionScene, found in Assets -> Scene... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

-

Mar 20, 2019

-

Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more

0
votes
Won't Fix

[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...

AI

-

Dec 18, 2015

-

Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI11.zip" 2. Open scene "repro" 3. In hierarchy, select "NavMesh Surface (1)" and bak... Read more

0
votes
Fixed

Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero

Package: DOTS Editor

-

Sep 19, 2019

-

Version/s: 0.1.1

How to reproduce: 1. Open attached project "static_repro.zip" and scene "static" 2. Enter Play mode 3. Open "Window" -> "Analysis" ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.