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Invalid asset path & Invalid value for font MissingAssetReference Warnin...
Steps to reproduce: Open any Project and import the attached Font Create a UI Document and open it Add anything to the Hierarchy and... Read more
"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...
How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more
[MacOS] Crash when opening project while HOME is null
Reproduction steps:1. Create an empty project2. Open Terminal3. Run the command “{{{}unset HOME{}}}“4. Open the project through Term... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce:1. Open the attached 'Grass.zip' project2. Observe the Console Expected result: No errorsActual result: Shader comp... Read more
[Backport] When building the project with IL2CPP Scripting Backend the g...
How to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player3. Set Scripting Backend to IL2CPP4. Go... Read more
Character spacing value is not applied when using a specific font asset
Reproduction steps:1. Open the attached “repro_IN-72301“ project2. Open the “/Assets/Scenes/SampleScene.unity“3. Open the “Game“ win... Read more
“[Worker2] Import Error Code:(4)…” warning is thrown after creating Mixe...
Reproduction steps:1. Create a new Mixed Reality template project2. Observe the Console Actual result: “[Worker2] Import Error Code:... Read more
"EditorApplication.delayCall = () => { todo };" overwrites the content o...
Reproduction steps:1. Open “IN-69651_Stripped_repro.zip“ project2. Open the “Scene1”3. In the Scene view try to move around, select ... Read more
[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code