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[ShaderGraph] Visual artifacts between two colors when using Replace Col...
How to reproduce:1. Open the user's attached "Test Project.zip" project2. Open the "Main" Scene3. Observe the Sprite in the Game vie... Read more
[iOS] Application crashes when putting app to foreground if it's launche...
To reproduce:1. Open attached project2. Build and Run on iOS3. When app is loaded, put it to background and then to foreground again... Read more
[Editor] Mouse cursor changes to drag/resize when the color window overl...
The mouse cursor changes to drag/resize when the color editor window is overlapping window edges, text fields, or properties which c... Read more
[MacOS] Error prompt is shown when pressing a key right after a Save/Ope...
How to reproduce:1. Create a new project with the default 3D template2. Go to the Build Settings3. Click on the Build button4. Right... Read more
[Editor] Null reference exception occurs when changing color for a gradi...
Null reference exception occurs when changing color for a gradient key. While creating new keys, and opening the color editor quickl... Read more
Reflection Probe is only baking skybox when Type is set to Baked
Reproduction steps:1. Open the attached project ("1316388R.zip")2. Open the "Reflection_Probe" scene3. Select the "Reflection Probe"... Read more
[IMGUI] Project window is overlapping with Assets window when they are s...
When Two Column Layout is set then on the shrinking Project window it gets overlapped with Assets window. Refer attached video Steps... Read more
Unable to set Custom Function Node File Source property in ShaderGraph d...
How to reproduce:1. Open the user's attached "sg-cfn-test-2021.2a10.zip" project2. Open the "CustomFunctionShaderGraph" Shader Graph... Read more
Embedded Unity Window receives mouse down when using touch input outside...
Reproduction steps:1. Open user attached Build using Container.exe2. Touch the toggle box labeled "Touch This"3. Repeat the Input an... Read more
NullReferenceException error is thrown when pressing up/down arrow key i...
How to reproduce:1. Create a new project2. Make sure your Project window is set to "One Column Layout" style3. Enter and exit the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes