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Editor crashes when reordering Audio Mixer Snapshots and undoing
How to reproduce:1. Create a new project2. Create a new Audio Mixer and open it3. Press the "+" sign next to Snapshots4. Reorder the... Read more
[XR SDK][OpenXR][Vulkan] Editor crashes when entering Play mode and Lock...
Reproduction steps:1. Open the user's attached "3dtest.zip" project2. Load the "empty" scene3. Make sure the "Lock Input to Game Vie... Read more
[XR SDK] [Oculus] Unity crash when unplugging headphones in Play mode
Reproduction steps:1. Connect the headphones to the computer and route the oculus audio through it2. Create a new project3. Enable X... Read more
Prefabs don't visually show their HideFlags.NotEditable state in the Hie...
How to reproduce:1. Open the user's attached "EnableDisableBugs.zip"2. Open the "SampleScene" Scene3. Expand the "Spawner" GameObjec... Read more
UI Elements Value Change Callbacks for bound fields happen before the ne...
Reproduction steps:1. Open user's project "UI Toolkit Bug Repro.zip"2. Open "SampleScene" Scene3. Click on "Parent1" in the Hierarch... Read more
Changes to denoising or GI samples counts are not rendered in reflection...
Steps to repro:1. Open the attached project and SampleScene scene;2. In the GICache window (Edit>Preferences...>GICache) press... Read more
Running too many instances of the standalone player causes new ones to c...
How to reproduce:1. Create and build a new project for Windows or Linux2. Download and open the attached "run.py" script3. Modify th... Read more
[Editor] Tooltips are not displayed when hovering over scene template pr...
Tooltips are missing for scene template asset Steps to Repro:1. Create a new project2. Project window > right-click > create &... Read more
[Netcode] GhostFieldAttribute.MaxSmoothingDistance is of type int instea...
Reproduction steps:1. Open the attached project "netcodeProj"2. Observe the Console Expected result: No errors appear in the Console... Read more
Emission Shader variants are not included in Build when it's referenced ...
How to reproduce:1. Open the user's attached "To Delete.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled