Search Issue Tracker
multiple light spots cause other light spots to disappear
There are 8 identical lamps in the scene, all of them have Light (Spot) component. Only half of the lamps work. Steps to reproduce (... Read more
Accessing transform.hasChanged flag in OnBeforeSerialize crashes on pref...
Steps to reproduce the issue:1. Open attached project.2. Open scene named "Crash".3. Drag and drop game object named "PREFAB_ME" fro... Read more
AssetBundle size reduces after rebuilding it via cmd
How to reproduce:1. Open the attached project2. Copy the 001 - Bulbasaur folder under assets/crawl to somewhere else for reuse3. Del... Read more
Builds include the UnityEngine.xml API Documentation file.
How to reproduce:1. Open attached project 'xmlTest.zip'2. Build project3. Go to '{BuildName}_Data\Managed' directory.4. Find 'UnityE... Read more
Methods with Conditional attributes aren't fired if preprocessor identif...
Steps to reproduce: 1. Open attached project "825483.zip"2. Open scene "repro"3. Open script Definer and notice that class defines t... Read more
Crash!!! WebViewWindowPrivate::OnBeforeClose - Collab menu did not work
Collab crashes on closing the Collab Toolbar.Bad CEF cleanup?Stacktrace in editor.log ========== OUTPUTING STACK TRACE =============... Read more
Dynamically loaded textures are displayed incorrectly in WebGL build
Reproduction steps:1. Open the "bug.zip" project.2. Build "test" scene for WebGL platform.3. Play the build4. Wait for the texture t... Read more
UnityWebRequest lag when DNS can't resolve domain name given in url
We're experiencing a problem with UnityWebRequest in case when DNS can't resolve domain name given in url.If we can't connect on som... Read more
Baked lights are emiting light like realtime until they are baked
Steps to reproduce:1. open attached "DynamicLightingTest.zip"2. play the scene- light turns on and off every 5 seconds Expected: A b... Read more
[Linux Editor] Crash with OculusVR plugin
Steps to reproduce:1) Open the latest attached project (OC link).2) Press 'Play'. The Editor crashes while initializing OculusVR plu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects