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2
votes
Fixed

The letter "i" is incorrectly formatted into “İ" when capitalised if the...

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May 28, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.4f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Type “Region” in a search bar on the taskbar and select “Turkish (Turkiye)” on the Format field2. Open the att... Read more

0
votes
Duplicate

[Themes] Unity keeps refreshing on mouse pointer up when font is changed...

Themes

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Sep 23, 2019

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Version/s: 2019.3.0a2, 2020.1.0a1, 2020.1.0a5

Unity keeps refreshing on mouse pointer up when font is changed and tree is selected in Project Browser. Refer the attached gif Step... Read more

0
votes
Fixed

[MacOS] Crash when changing the value of a variable whose name includes...

MacOS

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Aug 22, 2019

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Version/s: 2017.4.31f1, 2018.3.0a1, 2018.4.0f1

Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more

0
votes
Fixed

[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...

Linux

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Jun 13, 2022

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Version/s: 2021.2.0b16, 2022.1.5f1

Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. Ob... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

1
votes
Active

GameObject's position is not updating correctly when using [ExecuteAlways]

Scripting

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May 03, 2022

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Version/s: 2021.1.0b5, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more

0
votes
Fixed

[Android][VK] Crash on "vk::DebugToolsUtils::SetVkDebugObjectName(VkDevi...

Vulkan

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May 24, 2024

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Version/s: 2022.2.3f1, 2022.3.29f1, 6000.0.3f1

Issue not fully tested by CQAHow to reproduce:1. Open the “IN_76833” project2. Build the project for the Android platform in the Dev... Read more

1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

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Jun 13, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "case_1162516.zip"2. In Project window, drag "SceneA" to the Hierarchy window3. In Hierarc... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

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