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0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

0
votes
Fixed

Unrelated Objects/Metadata are assigned to samples past the last one wit...

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Mar 13, 2024

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Version/s: 2017.3.0a5, 2018.4.36f1, 2019.4.40f1, 2020.3.48f1, 2021.3.36f1, 2022.3.21f1, 2023.2.0a8, 2023.3.0a1, 6000.0.0b1, 7000.0.0a1

Reproduction steps:1. Open the "IN-70846.zip" project2. Open "Assets/Scenes/Terminal/TerminalScene"3. Enter Play mode4. Open the Pro... Read more

1
votes
Won't Fix

[OculusXR] Controllers are not being tracked immediately after waking up...

Package: Oculus XR Plugin

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May 08, 2023

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Version/s: 1.13.1

Steps to reproduce:1. Open the attached user's project "The Master Club VR.zip"2. Make sure that OculusXR is selected as the plugin ... Read more

0
votes
Fixed

Zooming in/out in Scene View window on the display the zoom takes place ...

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Mar 29, 2024

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Version/s: 2022.3.23f1, 6000.0.0f1

How to reproduce:1. Create a new Project2. Split off the Scene View to a different monitor3. Add Game View Window to the first monit... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more

0
votes
Fixed

Vertex Snapping does not work when BatchRendererGroup Variants is set to...

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Jan 14, 2025

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Version/s: 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

Steps to reproduce:1. Open the attached “VertexSnappingBug.zip” project2. Open the “OutdoorsScene”3. Open “Assets/Settings/HDRPDefau... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

3
votes
Fixed

[Mobile] PointerEventData.pointerId is the same when simultaneously rele...

Package: Input System

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Mar 31, 2024

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Version/s: 1.8.1, 1.11.1, 7000.0.0

Steps to reproduce:1. Open the attached project “TouchTest Latest”2. Build and Run the project on the device3. Press the finger on t... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more

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