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[OSX][Metal] OSX Metal build runs slower than GLCore - Volumetric Fog & ...
Steps to reproduce: 1. Open attached project2. Disable VSync in Quality Settings3. Change graphics API for Mac Standalone to Metal4.... Read more
Sprite animation preview does not respect "Order in Layer"
The layering of sprites (Order in Layer) is ignored and messed up in the clips animation preview (Inspector). repro:-open Project-op... Read more
Combinational Thai font character is drawn incorrectly
Steps to reproduce the issue:1. Download and open attached project.2. Open scene named "main".3. Notice the right most character in ... Read more
[Bitmap Font]Text vertical alignment is lower by one line when using not...
Steps to reproduce the issue:1. Open attached project.2. Open scene named "scene".3. Select game object named "Text (1)".4. In the "... Read more
Instantiated animated UI prefab object randomly does not show up (> 5.4)
Steps to reproduce the issue:1. Download and open attached project.2. Open scene named "scene01".3. Enter the Play mode.4. Notice th... Read more
[iOS] Crashes when using ILeaderboard.GetScores(Action<bool> callback); ...
To reproduce:1. Open attached project2. Build it to iOS and run3. Press "AUTHENTICATE"4. Press "OWN SCORE"The app should now crash. ... Read more
Free look camera jiterring when objects are far from origin
repro steps:1. Open user attached project2. Play JitteBug.unity scene3. Move mouse around gameview-Notice that gameobjects are jitte... Read more
[WP8.1][UWP]Incorrect Application.systemLanguage returned
To reproduce:1. Set phone language to EspaƱol (Argentina)2. Build and run attached project (SystemLanguage.rar)3. Notice that Applic... Read more
EditorStyles properties throw NullReferenceException when called in OnEn...
1. Launch user attached project Main scene2. Select My Test Object-Notice console output3. Play scene while My Test Object is select... Read more
GameObjects fail to load properly when doing a lot of loading, destroyin...
[IN THE EDITOR]Steps to reproduce the issue:1. Download and open attached project.2. Open scene named "MainScene".3. Enter the Play ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open