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3
votes
Fixed

[Mobile] PointerEventData.pointerId is the same when simultaneously rele...

Package: Input System

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Mar 31, 2024

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Version/s: 1.8.1, 1.11.1, 7000.0.0

Steps to reproduce:1. Open the attached project “TouchTest Latest”2. Build and Run the project on the device3. Press the finger on t... Read more

0
votes
Fixed

Zooming in/out in Scene View window on the display the zoom takes place ...

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Mar 29, 2024

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Version/s: 2022.3.23f1, 6000.0.0f1

How to reproduce:1. Create a new Project2. Split off the Scene View to a different monitor3. Add Game View Window to the first monit... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

0
votes
Third Party Issue

SerializedObjectNotCreatableException when saving after exiting Play Mode

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Sep 19, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open the attached “TestingProject2” project2. Open scene "Assets/CharlieMadeAThing/NeatoTags/Demo/Scenes/DemoSce... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

0
votes
Duplicate

Send/Bus does not refresh instantly when connecting to Receive

Audio

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Jan 29, 2015

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Version/s: 5.0.0b22

To reproduce:- Open attached project and launch scene "test2"- Open Audio Mixer > Crickets (Mixer)- Select "crickets" audio group... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more

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