Search Issue Tracker

Third Party Issue

Unknown (hidden) 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X

Votes

0

Found in

2021.3.10f1

2022.1.17f1

2022.2.0b9

2023.1.0a12

Issue ID

UUM-14820

Regression

No

SerializedObjectNotCreatableException when saving after exiting Play Mode

--

-

How to reproduce:
1. Open the attached “TestingProject2” project
2. Open scene "Assets/CharlieMadeAThing/NeatoTags/Demo/Scenes/DemoScene"
3. Select “Human” in the Hierarchy
4. Enter Play Mode
5. Exit Play Mode
6. Select “File” → “Save” in the main menu bar
7. Observe the Console

Expected result: No errors appear
Actual result: “SerializedObjectNotCreatableException: Object at index 0 is null” error appears

Reproducible with: 2021.3.10f1, 2022.1.17f1, 2022.2.0b9, 2023.1.0a12
Couldn’t test with: 2020.3.39f1 (Console errors)

Reproducible on: Windows 10

Note: Error seems to be related to the Neato Tags asset

  1. Resolution Note:

    Hi, 
    This issue is caused by the Neato Tags asset. 
    The Neato Tags asset keeps references to TaggerDrawer scriptableobjects in his class NeatoTagAssetModificationProcessor. These objects will be destroyed when the Inpspector is reloaded and saving assets (unused asset cleanup). He is not deregistering these objects when he should (in his OnDisable()). He does call NeatoTagAssetModificationProcessor.RegisterTaggerDrawer( this ); in his OnEnable().

    So you need to bring this information to the author of that asset so he can fix it, his email is:

    charliemadeathing@gmail.com (see https://charliemadeathing.com/contact)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.