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[Asset Importing] Pulling folder .meta file deletion does not properly d...
How to reproduce:1. Have two users on the same Git project with at least one empty folder2. With user 1: delete the folder and commi... Read more
Asset hashes vary when transferred between machines
Steps to reproduce:1. Open QA-supplied project2. Open Addressables -> Build -> Build Player Content3. Run The Scene to check t... Read more
Burst performance is degraded up to 8 times when number of calculations ...
How to reproduce:1. Open attached project ("BurstPerformance.zip")2. Open Test Runner3. Open Performance Test Report4. In Test Runne... Read more
Creating a new project when the editor layout includes Player Settings w...
How to reproduce:1. Create a new Unity project2. Open Player Settings window and choose "XR Settings" tab3. Close this project4. Cre... Read more
Multiplayer HLAPI ArgumentException errors when updating project.
When updating a project from 2018.4 to 2019.3.0b3 the console contains the error: ArgumentException: Invalid Path. It seems to be re... Read more
Pixel Perfect Camera Component does not maintain the aspect ratio when t...
How to reproduce:1. Open the attached project ("case_1188695-Project.zip")2. Open the AspectRatioBug from the Scene folder3. Enter t... Read more
[XR] Errors are thrown when Assets/XR folder is deleted
How to reproduce:1. Create a new Unity project2. Open Player Settings window and choose "XR Settings" tab3. Notice that the Assets/X... Read more
[Terrain Tools] Terrain gets Terraced when Smoothed near the edge of the...
Reproduction steps:1. Open the attached project named Case_11860052. Open the Sample Scene and select the Terrain3. Hold Shift and t... Read more
[Addressables] InstantiateAsync().Task is never completed
How to reproduce:1. Open the attached project ("case_1188428-Test_Addressables.zip")2. Open the repro scene ("Bootstrap")3. Switch t... Read more
Using a ScrollRect the movement is Jerky when you try and scroll with mu...
To reproduce: 1. Download attached project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iOS device4. Place yo... Read more
All about bugs
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