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Fixed in 2020.1.X
Fixed in 2018.3.X
Votes
4
Found in
2019.3.0b3
Issue ID
1183474
Regression
No
Multiplayer HLAPI ArgumentException errors when updating project.
When updating a project from 2018.4 to 2019.3.0b3 the console contains the error: ArgumentException: Invalid Path. It seems to be related to updating the Multiplayer HLAPI package.
Steps to reproduce
- Clone the project from https://github.cds.internal.unity3d.com/unity/Scenario-PerfectPixelAdventures/tree/2018.4.0f1
- Open in Unity 2019.3.0b3
Notice issue >> ArgumentException in the console.
ArgumentException: Invalid path
System.I0.Path.GetDirectoryName (System.String path) (at <599589bf4ce248909b8a14cbe4a2034e>:0)
UnityEditor.Networking.WeaverRunner.OnCompilationFinished (System.String targetAssembly, UnityEditor.Compilation.CompilerMessage[] messages) (at Library/PackageCache/com.unity.multiplayer-hlapi@1.0.4/Editor/WeaverRunner.cs:105)
UnityEditor.Compilation.CompilationPipeline+<>c.<SubscribeToEvents>b__16_3 (System.String assemblyPath, UnityEditor.Compilation.CompilerMessage[] messages) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationPipeline.cs:181)
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget)
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coderD1mka
Apr 19, 2020 09:15
I also see this message in 2019.3.10f1 in a project upgraded from 2019.3.8f1 and before that the project was upgraded from 2018.4.13
johanneskopf
Jan 23, 2020 20:45
Same happens for me with a project using 2019.3.0f5 and the VRTK plugin after upadating the VRTK.prefabs package to the most recent version using the package manager.
aaronm64
Jan 19, 2020 18:22
I also see this debug log frequently in 2019.2.18f1 in a project upgraded from 2019.1.11f1