Search Issue Tracker

0
votes
Not Reproducible

Selected object randomly changes the position while drag and dropping in...

Scene Management

-

Sep 25, 2020

-

Version/s: 2021.1.0a1

Scenario1 Steps: 1. Open attached project (works with a new project too) 2. Open SampleScene 3. Select one of the GameObjects in the... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

-

Sep 18, 2019

-

Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce: 1. Open the attached '185234-selection highlight.zip' project 2. Open 'SampleScene' Scene 3. Select 'Conifer_Needl... Read more

0
votes
Fixed

[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...

Mobile

-

Sep 21, 2020

-

Version/s: 2019.3.0f1, 2020.1.6f1, 2020.2.0a1

Reproduction steps: 1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project 2. In the toolbar, press "File" > "Build S... Read more

0
votes
Won't Fix

[ARFoundation] ARCamera uses rear camera when facing direction is set to...

--

-

Feb 28, 2023

-

Version/s: 2020.3.45f1

How to reproduce: 1. Download and open the attached project 2. Build and deploy the project to iOS 3. Observe the device screen ... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

-

Jan 16, 2020

-

Version/s: 2019.3.0f5

1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more

0
votes
Won't Fix

EntityQuery.SetChangedVersionFilter() is adding filters to multiple Enti...

Package: Entity Component System (ECS)

-

Jun 02, 2023

-

Version/s: 1.0.8 - Entities (Launch)

Reproduction steps: 1. Open the attached project “EntityQueryBug“ 2. Enter the Play Mode 3. Observe the Console window Expecte... Read more

1
votes
Fixed

[2D] [URP] Objects are rendered twice when Foremost Sorting Layer is ena...

--

-

May 31, 2023

-

Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a18

Reproduction steps: 1. Open the “SortingLayerStripped“ project 2. Open the “SampleScene“ scene 3. Open and enable the Frame Debug... Read more

0
votes
Won't Fix

Time API breaks for exactly two frames when calling SceneManager.LoadSce...

--

-

Oct 19, 2022

-

Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16, 2023.2.0a1

Reproduction steps: 1. Download the attached project "Simulation-Foundation-devin-bug-report" 2. Download the attached "forTesting... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

-

Jan 05, 2020

-

Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.