Search Issue Tracker
Won't Fix
Won't Fix in 2020.3.X
Votes
0
Found in
2020.3.45f1
Issue ID
UUM-28547
Regression
No
[ARFoundation] ARCamera uses rear camera when facing direction is set to user
How to reproduce:
1. Download and open the attached project
2. Build and deploy the project to iOS
3. Observe the device screen
Expected result: The front camera is used
Actual result: The rear camera is used
Reproduced with: 2020.3.45f1, 2021.3.17f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1
Reproduced on: IPad Pro (11-inch, MTXN2TY/A Model, iOS 16, user-provided information)
Not reproducible with: iPhone 6S (iOS 13.3.1), iPhone 12 Pro (iOS 14.2.1). iPhone 13 Pro (iOS 15.6.1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
The 6th gen iPad doesn't support face tracking, hence you are not able to get a front facing camera feed as it requires ARKit's face tracking configuration.
Face tracking is supported on iPads with the A12 or newer chip; the 6th gen has the A10.
Resolution Note (2020.3.X):
The 6th gen iPad doesn't support face tracking, hence you are not able to get a front facing camera feed as it requires ARKit's face tracking configuration.
Face tracking is supported on iPads with the A12 or newer chip; the 6th gen has the A10.