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0
votes
Duplicate

Cannot report Bug in 2019.3.0f5 when using Mac Editor

Bugreporter

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Jan 20, 2020

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Version/s: 2019.3.0f5

Steps to reproduce: 1. Open Unity 2019.3.0f5 Editor 2. Click Help -> Report a Bug... Expected result: Bug reporter opens up Actual ... Read more

0
votes
Won't Fix

There are 38 extra AudioSources in the Scene

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Sep 26, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce: 1. Open the attached project 2. Open the Profiler window (Window → Analysis) 3. Enter Play mode 4. Exit Play mode 5. C... Read more

0
votes
Fixed

AudioClip's position change is inaccurate when using MP3 with variable b...

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Sep 28, 2022

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Version/s: 2021.3.11f1, 2022.1.17f1, 2022.2.0b9, 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the attached “Mp3PositionChangeIssue” project 2. Enter Play Mode 3. Click “Start Ok Mp3” 4. Click “Sta... Read more

0
votes
By Design

User gets "Assets/ .scenetemplate' is not a valid asset file name" error...

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Sep 22, 2022

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Version/s: 2022.2.0a3, 2023.1.0a11

To reproduce: # Open HUB; # Create a new project; # Go to menu "File" and select "Save as Scene Template..."; # In "Save sce... Read more

0
votes
Active

SpeedTree importer fails to import .st files when path to the project in...

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Oct 07, 2024

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Version/s: 2022.3.50f1, 6000.0.23f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Pine_B/Pine_B.st” Asset in the Project window 3. Observe ... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

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Jan 06, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open attached Unity project. 2. Open and play "ts" scene. 3. Unity crashes. Additional note: "Marshal.Struct... Read more

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

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Sep 20, 2019

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Version/s: 1.1.9, 1.2.4

How to reproduce: 1. Open user-submitted project (AddressablesPathUpdate) 2. Open the Scenes folder and mark 'SampleScene' as 'Addre... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Fixed

Memory snapshot file name text is not highlighted correctly when selecti...

Package: Memory Profiler Package

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Jun 20, 2019

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Version/s: 0.1.0-preview.6

How to reproduce: 1. Create a new project 2. Install the Memory Profiler package 3. Open the Memory Profiler Window (Window -> Analy... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

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