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0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

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Aug 23, 2019

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Version/s: 0.9.6

How to reproduce: 1. Make sure that IL2CPP is installed 2. Open attached project "BugReproduction.zip" 3. In Editor, click on Windo... Read more

0
votes
Fixed

Adding an extension from the Cinemachine Camera Component that is alread...

Package: Cinemachine Classic

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Jul 12, 2023

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Version/s: 3.0.0-pre.7

How to reproduce: 1. Open any project with Cinemachine installed 2. Add a "Cinemachine Camera" Component to a GameObject 3. In th... Read more

1
votes
Fixed

[iOS] Disabling "Status Bar Hidden" on devices without a notch is not wo...

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Jun 21, 2022

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Version/s: 2020.3.31f1, 2020.3.36f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce: 1. Open project "StatusBar.zip" 2. Open Build Settings and build the project for iOS 3. Deploy the app on the iOS ... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

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Dec 03, 2019

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Version/s: 3.3.4

How to reproduce: 1. Create a new project 2. Install Analytics package 3. Try to produce an error related to Analytics package Expe... Read more

0
votes
Fixed

[OculusXR] OculusXR PhaseSync toggle is not respected and it's always en...

Package: Oculus XR Plugin

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Jul 02, 2023

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Version/s: 3.3.0, 4.0.0

Steps to reproduce: 1. Open the attached user's project "PhaseSyncTest.zip" 2. Build the project and run it on an Oculus Quest 2 ... Read more

0
votes
Won't Fix

[Android] Assets set to load by fast follow and loaded on demand are not...

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Jul 11, 2023

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Version/s: 2022.3.5f1

How to reproduce: 1. Open the "IN_44081" project 2. Open Player Settings -> Publishing Settings 3. Create a new Key anywhere in "... Read more

0
votes
Third Party Issue

Big chunk of "Untracked" memory in the Memory Profiler screenshot when a...

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Oct 03, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1

Reproduction steps: 1. Open the attached "repro_IN-84472" project 2. Open the "Assets/TriLib/TriLibSamples/AssetViewer/AssetViewer.u... Read more

0
votes
Fixed

[Mobile]OnDrop() function is not called when using a touchscreen

Mobile

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more

0
votes
By Design

GPU hang or exceedingly long wait when Baking Lights

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May 25, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps: 1. Open the attached project 2. Open Window -> Rendering > Lighting 3. Click Generate Lighting Expected result:... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more

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