Search Issue Tracker

0
votes
By Design

Default QuickStart N4E cube not going up and down

Package: Multiplayer Center

-

Jul 29, 2024

-

Version/s: multiplayer-center-quickstart-1.0.0-pre.1

Steps to reproduce: 1. Follow the setup described here 2. The Multiplayer Center should look like this !image-2024-07-29-10-38-28-24... Read more

0
votes
Fixed

Unable to bind RenderTexture to the VisualElement's StyleBackground prop...

-

Oct 02, 2025

-

Version/s: 6000.0.59f1, 6000.1.16f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-112407_Repro.zip” archived project2. Open the “Assets/Scenes/SampleScene.unity“3. Enter ... Read more

0
votes
Fixed

[Canvas] [Image] Size and rotation of child image inside canvas changes ...

UI

-

Dec 24, 2015

-

Version/s: 5.4.0b1

Reproduction steps:1. Open attached Unity project.2. Open "CanvasError" scene.3. Select "Cube > Canvas" game object in the hierar... Read more

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

-

Sep 20, 2019

-

Version/s: 1.1.9, 1.2.4

How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more

0
votes
Fixed

[Linux] Player settings and other options are locked after script compil...

Linux

-

Nov 11, 2021

-

Version/s: 2021.2.3f1, 2022.1.0a14, 2022.1.0a15

How to reproduce:1. Create new project2. Open Edit menu, notice that Player settings is available3. Create new script in Project tab... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

-

Dec 21, 2019

-

Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

-

Jan 11, 2020

-

Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

Editor performance is slow when "Skip unused shader_features" is selecte...

Shader System

-

Nov 05, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached "case_1378555" project2. Select the "Packages -> glTFast -> Runtime -> Shader -> g... Read more

1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

-

Jun 13, 2019

-

Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "case_1162516.zip"2. In Project window, drag "SceneA" to the Hierarchy window3. In Hierarc... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

-

Dec 03, 2019

-

Version/s: 3.3.4

How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.