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Standard Assets install the Editor scripts in the Assets Root instead of...
Just import Standard Assets to your project Read more
[il2cpp] Socket.AsyncConnect doesn't work on IL2CPP backend
Users would like to use tcp socket client/server communication on WSA Universal 10 (UWP10), but they have some blocker issue with So... Read more
Using BuildPipeline.BuildAssetBundle to build animation bundle has wrong...
How to reproduce:1. Open the attached project2. Use 'Resource Generator->Animation->Basic' to build AssetBundle for fbx files ... Read more
[UWP][WP8.1] WWW throws HTTP headers away when server returns HTTP 401
To reproduce:1. Build and run attached project2. Click 'Tap to run' button3. Observe HTTP Communication error Reproducible: 5.5.0a2,... Read more
Unity Editor crashes when loading soundbanks with Wwise
Reproduction steps:1. Download the project:2. Open the project3. Open the scene 'Plinths 3'4. Play scene Result: Unity Editor crashe... Read more
[Android] UI cardboard Vr Mode not disappearing after scene being changed
Steps to reproduce: 1) Download attached project 'Alia.zip' and open in Unity.2) Build and run project on a device.3) Click on Googl... Read more
[iOS] Unity iOS icon slots missing
To reproduce:1. Create a new project2. Go to Project Settings > Player > Settings for iOS > IconNotice that it is possible ... Read more
Input Field Caret missing on iOS devices
To reproduce:1. Open attached project2. Open the scene "scene"3. Notice that when you select the text box, the cursor appears4. Buil... Read more
GUILayout items placed in an area that was reserved by GUILayoutUtility...
Steps to reproduce.1. Open my attached project "case_814677-EditorTween".2. Observe script "GUIscr".3. Press play button. Expected r... Read more
[GPUProfiling] RenderDeferred.ForwardObjectsToDepth takes longer on the ...
How to reproduce: 1. Open the attached project and the "profiler test" scene in it.2. Open the Profiler window in the Editor and add... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved