Search Issue Tracker
Fixed in 3.0.7
Votes
0
Found in [Package]
2.0.0, 3.0.5
Issue ID
1186776
Regression
No
[2D][Skinning Editor] Sprite outline disappears when the Selected Outline Color alpha value is less than 255
How to reproduce:
1. Open user-submitted project (Anim_PrefBugTest_18_3_14f1)
2. Select the Assets/Sprites/Fei_Cel_group.psb and open the Sprite Editor
3. Select the Skinning Editor and double click on part of the sprite to show its outline
4. Open the Unity Preferences window and navigate to 2D > Animation
5. Change the Selected Outline Color to have the alpha value less than 255; close the preferences window
Expected result: the outline respects the alpha value
Actual result: the outline disappears
Reproducible with: 2018.4.10f1, 2019.2.7f2, 2019.3.0b5, 2020.1.0a6
Could not test with: 2017.4.32f1(package unavailable)
Reproducible with package versions: 2.0.0, 3.0.5
Could not test with package versions: 1.0.16(compilation errors)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment