Search Issue Tracker

0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

-

Sep 08, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more

2
votes
Won't Fix

Neverending import loop and `Integrate failed on Write Lighting Data job...

-

May 25, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

Steps to repro: 1. Open the attached project and 'Market' scene; 2. Drag and drop scene 'SecurityRoom' from the Project folder (Ass... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

-

Mar 20, 2019

-

Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more

0
votes
Fixed

Crash on IcdPresentBuffers when entering the Play Mode and Vulkan graphi...

-

Jul 11, 2023

-

Version/s: 2022.3.5f1, 2023.1.4f1, 2023.2.0a22

1. Open the attached project “Vulkan Crash” 2. Open Scene “Assets/Scenes/SampleScene.unity” 3. Enter the Play Mode Expected result:... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

-

Jan 03, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more

0
votes
Fixed

Changing scale of Tree prefab instance (in scene) and then undo/redo cha...

Terrain

-

Sep 25, 2020

-

Version/s: 2018.3, 2021.1.0a1

Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more

0
votes
Won't Fix

“SendMessage cannot be called“ warning is thrown when re-importing an En...

Package: Entity Component System (ECS)

-

Mar 19, 2024

-

Version/s: 1.2.0-pre.12 - Entities, 7000.0.0a1

How to reproduce: 1. Open the “IN-70914_EntitiesRepro“ project 2. Open the “Scene“ 3. Navigate to Edit → Preferences → Entities ... Read more

0
votes
Fixed

Bar diagrams are not displayed when using Memory Profiler Module in Prof...

Package: Memory Profiler

-

Jul 07, 2023

-

Version/s: 1.1.0-pre.1

Reproduction steps: 1. Open the attached project “MemoryProfilerBug“ 2. Open the Scene “Assets/Scenes/SampleScene” 3. Enter the P... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

-

Jun 13, 2019

-

Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

3
votes
Fixed

[Backport] [Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtil...

-

Jun 24, 2022

-

Version/s: 2020.3.2f1, 2021.3.0f1

How to reproduce: 1. Open the attached project 2. In the top toolbar, select Test -> Pack Atlases Expected result: Atlases are pack... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.