Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.5f1
Issue ID
813857
Regression
No
[WebGL] GUI.DrawTexture sprites distorted
Steps to reproduce:
1. Open attached project "case_813857-WebGL.zip"
2. Open "banner" scene.
3. Press play.
4. Select language if prompted.
5. Press play at bottom left.
6. Select level "1".
7. Notice how everything should be (On all platforms except WebGL)
8. Open included WebGL build from "case_813857-WebGL/WebGL".
9. Repeat 4-6 steps again.
10. Notice screen/text is cutoff.
Reproduced with: 5.3.5f1, 5.3.5p8, 5.4.0b25, 5.5.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment