Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.5f1
Issue ID
813857
Regression
No
[WebGL] GUI.DrawTexture sprites distorted
Steps to reproduce:
1. Open attached project "case_813857-WebGL.zip"
2. Open "banner" scene.
3. Press play.
4. Select language if prompted.
5. Press play at bottom left.
6. Select level "1".
7. Notice how everything should be (On all platforms except WebGL)
8. Open included WebGL build from "case_813857-WebGL/WebGL".
9. Repeat 4-6 steps again.
10. Notice screen/text is cutoff.
Reproduced with: 5.3.5f1, 5.3.5p8, 5.4.0b25, 5.5.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Scene View][Ubuntu] Prefab mode UI ghosting in HDRP
- Deleting AudioMixer asset throws MissingReferenceException and breaks the Audio Mixer window
- Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D path count and setting path vertices
- Crash when a scene is created with LocalPhysicsMode::Physics3D
- [HDRP] Light doesn't bounce off terrains
Add comment