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[URP] Graphical artifacts appears on Selecting "Freefrom Light 2D
On selecting "Freefrom Light 2D" graphical artifacts appears, and the "Freefrom Light 2D" list visible when 2D Renderer applied in R... Read more
Memory of non persistent event listeners isn't cleared when calling Unit...
How to reproduce: 1. Open the attached "1303095 repro" project 2. Open the "SampleScene" Scene from the Assets folder 3. Open the Pr... Read more
Materials applied to GameObjects at runtime from Resources/Addressables ...
How to reproduce: 1. Open the user's attached "U - Bugreport project.zip" project 2. Go to File -> Build And Run 3. Observe the Game... Read more
Unity crashes when EditorUtility.UnloadUnusedAssetsImmediate is called i...
Reproduction steps: 1. Open user's attached project 2. In the Hierarchy window, create Empty GameObject (or any other GameObject) 3.... Read more
Crash with GenericRemote::CheckAndroidSDKPath when entering play mode
Reproduction steps: 1. Open the user's attached project 2. Open "SampleScene" 3. Press Play Expected result: Scene plays Actual res... Read more
Terrain Selection outline is missing
When a Terrain object is selected it no longer displays a selection outline Repro Steps: 1. Install and launch 2021.1.0b2 2. Create... Read more
100% CPU usage for an extended period of time when importing an asset wi...
How to reproduce: 1. Create a new project 2. Import "ELEMENTAL DRAGONS PACK" from the Asset Store Expected result: Asset is importe... Read more
Package Manager doesn't show available updates
Reproduction steps: 1. Have version n of asset store package x downloaded 2. Package x publisher publishes a new version n+1 3. My A... Read more
[Shadergraph] Graph is unusable if opened with Graph Inspector disabled,...
Doesn't repro on: 11.0.0 release Repros on: SRP master (03e5c8a6cf) Repro steps: 1. Disable the Graph Inspector 2. Close Shadergraph... Read more
A new AddresableAssetsData folder is created when recompiling a Script w...
How to reproduce: 1. Open the user's attached project 2. Open Window > Asset Management > Localization Tables 3. In the Project w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled