Search Issue Tracker
[Visual Scripting] GraphPointerException occurs when the assigned graph ...
GraphPointerException occurs when assigned graph/state asset is deleted and graph property is clicked on State/Graph machine compone... Read more
[Visual Scripting] The position for icon and graph name is inconsistent ...
The position for icon and graph name is inconsistent when switching between graph asset and gameObject in the hierarchy with attache... Read more
[ECS] GetOrCreateSystem ArgumentException with ISystemBase
Reproduction steps:1. Open attached project "EntitiesSystem.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window ... Read more
Scene view/GameObjects become black when the Camera is far away from the...
How to reproduce:1. Open the attached "1311292_Repro" project2. Open the Scene "SampleScene"3. Observe the Game view Expected result... Read more
[Addressables] Event Viewer doesn't display data when PlayModeScript is ...
Reproduction steps:1. Open the user's attached project and Scenes/Gameplay scene2. Open Event Viewer by selecting Window/Asset Manag... Read more
Screen.currentResolution returns incorrect information on certain Macs
Reproduction steps:1. Open the attached project "Resolution"2. Make sure "Default Is Native Resolution" is enabled in Edit > Proj... Read more
"unrecognized identifier" error is thrown when HDRP/Unlit Shadow Matte i...
How to reproduce:1. Open the user's attached "PathTracer.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Render Pip... Read more
EditorGUILayout.PropertyField does not return true if a foldout is opened
Reproduction steps:1. Open attached project "FoldOut2020_2_2.zip" and scene "SampleScene"2. In Hierarchy window, select GameObject3.... Read more
UGUI Toggle malfunctions when "Simulated Touch Input from Mouse or Pen" ...
Reproduction steps:1. Open attached project "Input System Mouse Click.zip" and scene "SampleScene"2. In Input Debugger window, enabl... Read more
[iOS] Real-time shadows are not rendered on iOS 13 device
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device3) Observe: No real-time shado... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled