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Animator "Update Mode" change is not saved
Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File > ... Read more
Cinemachine transition camera rotation flips when disabling the parent
How to reproduce: 1. Open the user’s attached “CinemachineTransitionBug.zip” project 2. Open “SampleScene” Scene (Assets > Scenes)... Read more
NavMesh is generated with an unexpected gap when using Physics Colliders...
Reproduction steps: 1. Download and open the attached project "1213279.zip" 2. Open the Sample Scene 3. Select the Navmesh GameObjec... Read more
Attempting to paint a detail mesh with LOD group that is not supported b...
How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more
StringTable is imported incorrectly when the project is first opened in ...
How to reproduce: 1. Open the “肉鸽塔防正式v0.2.zip“ project 2. Build and run the project 3. Observe the “设置“ (“Settings“ in English) ... Read more
UI Toolkit UI only works when assigning project wide action asset map
*Steps to reproduce:* 1. 2. 3. upgrade to 1.8.1 package version *Alternative steps to reproduce:* 1. Open any exist... Read more
Code Block Misalignment in MR Multiplayer Table Template Tutorial
*Steps to reproduce:* # Create a project with MR Multiplayer Table Template # Follow the tutorial provided # Observe the al... Read more
Crash on IcdPresentBuffers when entering the Play Mode and Vulkan graphi...
1. Open the attached project “Vulkan Crash” 2. Open Scene “Assets/Scenes/SampleScene.unity” 3. Enter the Play Mode Expected result:... Read more
RenderTarget with premultiplied alpha blending is too bright and does no...
How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more
Pressing “Goto next complex update” in UI Toolkit Layout Debugger throws...
*Steps to reproduce:* 1. Create a project 2. Open UI Toolkit Layout Debugger (Window > UI Toolkit > Layout Debugger) 3. In Layout... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link
- Unity auto-generates code it can't compile when classes are renamed
- Terrain's "Grass Tint" Color picker has Alpha 0 by default