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2
votes
Fixed

[URP] Scenes with Post Processing disabled or enabled & Anti-aliasing se...

WebGL

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Jan 27, 2021

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Version/s: 2021.1.0a1, 2021.1.0a7, 2021.2

How to reproduce:1. Open the attached "URPWebGLBug.zip" project2. Go to File -> Build And Run3. Press the "Scene 2 - doesn't work... Read more

2
votes
Fixed

[XR SDK][Oculus] Build crashes on XRSDKPreInit when running it from fold...

Package: Oculus XR Plugin

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Dec 20, 2020

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Version/s: 1.7.0-preivew.2

Prerequisite: Windows system locale must be set to a language with non-ASCII symbols (e.g. Japanese) Reproduction steps:1. Open the ... Read more

1
votes
Fixed

Button's clickable area is offset when Canvas' render Camera is an Overl...

Package: Scriptable Render Pipeline Universal

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Feb 01, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached "InputTest" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. In the Game ... Read more

0
votes
Fixed

[HDRP] SSAO artifacts in Game view when Temporal Accumulation is off

Package: Scriptable Render Pipeline HD

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Feb 02, 2021

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Version/s: 12.0.0

Reproduction:1) Add the attached prefab to the HDRP Template scene2) Switch to Game view Expected: No visual artifactsActual: A visu... Read more

0
votes
Fixed

Crash in Editor when Generating Lighting with Light Probes and a specifi...

Progressive Lightmapper

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Jan 28, 2021

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Version/s: 2018.4, 2018.4.31f1

How to reproduce:1. Open user's attached project from UnityLightProbeEditorCrash_2018_4.zip2. Open scene "SampleScene"3. Navigate to... Read more

1
votes
Fixed

Heavy ghosting in the editor scene window when using 2D Render Data and URP

Package: Scriptable Render Pipeline Universal

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Feb 02, 2021

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Version/s: 10.2.2

When moving/panning in the scene view there is heavy ghosting from the 2D lights. This does not seem to affect macOS and only appear... Read more

0
votes
Fixed

The Asset's name property is cleared when resetting it via the Inspector

Inspector Framework

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Jan 28, 2021

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Version/s: 2020.2.0a11, 2021.1, 2021.1.0b4, 2021.2

How to reproduce:1. Create a new Unity project2. In the Project window create a new Timeline asset by Right-click -> Create ->... Read more

0
votes
Fixed

IProgress<>.Report() raises infinite callback when a struct with a NaN c...

Scripting

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Jan 28, 2021

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Version/s: 2019.4, 2020.2, 2020.2.2f1, 2021.1

How to reproduce:1. Open the user's attached project2. In the top bar menu select Tests &gt; Test Editor3. Click on the 'Test BAD' b... Read more

1
votes
Fixed

Gradient Editor randomly closes when opening the Color window on Linux

Linux

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Jan 27, 2021

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Version/s: 2020.2.0b10, 2020.2.2f1

How to reproduce:1. Create a new project2. Create a new trail GameObject by going to the menu bar: GameObject&gt;Effects&gt;Trail3. ... Read more

0
votes
Not Reproducible

Reflection probes appear under-exposed when baking using the Lighting wi...

Progressive Lightmapper

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Feb 02, 2021

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Version/s: 2021.2.0a1

Steps to reproduce:1. Open the attached repro project2. Open the CornellBox scene3. Bake the lighting using the Lighting window4. No... Read more

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