Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1311380
Regression
No
[HDRP] SSAO artifacts in Game view when Temporal Accumulation is off
Reproduction:
1) Add the attached prefab to the HDRP Template scene
2) Switch to Game view
Expected: No visual artifacts
Actual: A visual artifact in the middle of the screen caused by Temporal Accumulation in SSAO
Note it does not disappear after entering Play mode.
Attaching a video of the showcase.
Unity: 2021.1.0b5 and 2020.2.3f1
HDRP: master(almost) and 10.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment