Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1311380
Regression
No
[HDRP] SSAO artifacts in Game view when Temporal Accumulation is off
Reproduction:
1) Add the attached prefab to the HDRP Template scene
2) Switch to Game view
Expected: No visual artifacts
Actual: A visual artifact in the middle of the screen caused by Temporal Accumulation in SSAO
Note it does not disappear after entering Play mode.
Attaching a video of the showcase.
Unity: 2021.1.0b5 and 2020.2.3f1
HDRP: master(almost) and 10.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment