Search Issue Tracker
[UI Elements] TagField property from Editor Controls window under UIElem...
TagField property is blank by default from Editor Controls window under UIElements, Refer attached screenshot. Steps to repro:1. Ope... Read more
Packages folder icon only changes in the Two-Column layout when toggling...
To reproduce:1. Switch Project View to the One-Column View2. Press the Toggle hidden packages visibility button (eye icon)3. Notice ... Read more
[LWRP] [Shader Graph] Shader graph specular highlight appears differentl...
Steps to reproduce:1. Download and open the attached project "1175648.zip"2. Build it on Android Expected: The three circles are sha... Read more
[Scene View] Camera preview window overlaps toolbar of Scene View window...
Steps To Reproduce 1. Create a Project2. Select the Main Camera and duplicate it 5 times3. Select all the camera instances in Hierar... Read more
[iOS][Metal] Unable to fully render Render Textures with Anti-aliasing o...
To reproduce:1. Open attached project "RenderTexture_MSAA_IssueSTRIPED.zip"2. Open "SampleScene.unity" scene3. Build for iOS4. Deplo... Read more
Burger menu icon is misaligned in Gradient Editor of Trail Renderer
Burger menu icon is misaligned in Gradient Editor of Trail Renderer. Steps to repro:1. Create a new project.2. GameObject> Create... Read more
[Shuriken] Positions size index values are getting clipped in the Line R...
Positions size index values are getting clipped in the Line Renderer component. Steps to repro:1. Create a new project.2. GameObject... Read more
[iOS]GameObjects with Standard Unlit shaders are rendered black on iPad ...
How to reproduce:1. Open the attached Particle iOS Test.zip project2. Open the Sample Scene3. Build for iOS and deploy the Xcode pro... Read more
[Graphics, Particles] Normals and Tangents in Particle System are incorr...
How to reproduce:1. Open attached project "Normals.zip" and scene "NormalBugTest"2. Observe all the objects Expected and actual resu... Read more
[iOS] Visual Studio debugger doesn't find iOS player process after build...
How to reproduce:1. Open the "debug.zip" project2. Open the NewBehaviourScript.cs in Visual Studio3. Build the project for iOS4. Mak... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template