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4
votes
Fixed

The Editor freezes on "Start importing" when the project contains a larg...

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Mar 15, 2024

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Version/s: 2023.2.15f1, 6000.0.0b12, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps: 1. Delete the library folder from the attached “ASDQWE” project 2. Open the project 3. Wait ~1 hour and obser... Read more

0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

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Sep 08, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitT... Read more

0
votes
In Progress

PhysicsChain should use default PhysicsShape.MoverData

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Sep 27, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

When a PhysicsChain is created, it is not using the default PhysicsShape.MoverData: [https://docs.unity3d.com/6000.3/Documentation/S... Read more

0
votes
Won't Fix

NavMesh is generated with an unexpected gap when using Physics Colliders...

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Jun 01, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps: 1. Download and open the attached project "1213279.zip" 2. Open the Sample Scene 3. Select the Navmesh GameObjec... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more

0
votes
Fixed

Bar diagrams are not displayed when using Memory Profiler Module in Prof...

Package: Memory Profiler

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Jul 07, 2023

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Version/s: 1.1.0-pre.1

Reproduction steps: 1. Open the attached project “MemoryProfilerBug“ 2. Open the Scene “Assets/Scenes/SampleScene” 3. Enter the P... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

0
votes
Won't Fix

RTX shaders no longer receive the STEREO_INSTANCING_ON keyword when usin...

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Jun 23, 2022

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Version/s: 2021.3.5f1

Reproduction steps: # Open the user's attached project # Enter Play mode Expected result: No error appears Actual result: Er... Read more

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