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Fixed
Fixed in 6000.3.0b5, 6000.4.0a2
Votes
0
Found in
6000.3.0a5
6000.4.0a1
Issue ID
UUM-120409
Regression
No
PhysicsChain should use default PhysicsShape.MoverData
When a PhysicsChain is created, it is not using the default PhysicsShape.MoverData: [https://docs.unity3d.com/6000.3/Documentation/ScriptReference/LowLevelPhysics2D.PhysicsShape.MoverData.html]
The default is to clip velocity with a maximum push limit.
First reported here: [https://discussions.unity.com/t/low-level-2d-physics-in-unity-6-3-beta/1683247/22]
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