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0
votes
By Design

Accessing the raw value of a USS variable fails when using customStyle.T...

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May 03, 2023

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Version/s: 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. Open project “IN-39634”2. Open “Assets\IN-39634_Assets\Scenes\SampleScene”3. Enter Play Mode4. Observe the Gam... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

0
votes
Won't Fix

Sticky Note changes from Dark to Light theme when Editing text

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Jan 08, 2025

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Version/s: 2021.3.45f1, 2022.3.53f1, 6000.0.34f1, 6000.1.0b1, 6000.2.0a1, 6000.3.0a1

Steps to reproduce: 1. Create a new HDRP Template Project 2. Create a new VFX or Shader Graph 3. Create a Sticky Note 4. Set Sticky ... Read more

0
votes
Fixed

[UI Builder] Exception thrown when adding an empty selector

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Mar 08, 2024

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Version/s: 6000.0.0b1

Steps to reproduce: 1. Open UI Builder. Add a style sheet to the document. 2. Type in the "Add new selector field", clear the field ... Read more

7
votes
Fixed

Keyboard input is not working when using an external keyboard in iOS 15

Input

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Oct 29, 2021

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Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.1

How to reproduce:1. Open the attached project "iOS New Input System Test.zip"2. Go to Build Settings (File>Build Settings)3. Sele... Read more

0
votes
Feature Request

RenderTexture data is not rendered when using a custom render pass

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Oct 08, 2025

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Version/s: 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Examples/UIToolkitBlurredBackgroundDemo.unity” Scene... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

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