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DirectorManager::OnShutdownBeforeObjectCleanup crash when closing Unity ...
Steps to reproduce:1. Download and open attached project.2. Open scene named "Animator Controller".3. Enter play mode.4. Close the E... Read more
[NetworkAnimator]Network Animator component does not contain properties ...
Steps to reproduce:1. Crete a new project or open any existing one.2. Create a new game object or select any existing one.3. Add "Ne... Read more
[GLCore][GLLegacy] Multi-display with two monitors and fullscreen result...
Info:Going to need two monitors (including mac) for case.Just by activating second monitor and running player in fullscreen, its see... Read more
Reduced performance in Metal vs GLES3.0 when using Standard Shader
How to reproduce: 1. Open attached project- Make sure that Metal is the selected Graphics API in the Player settings2. Build to iOS ... Read more
[API update]API updating fails when trying to update from 4.7 to 5.X
Steps to reproduce:1. Download and open project (link provided below).2. "Project Upgrade Required" window appears. Click "Upgrade" ... Read more
Mouse and touch inputs are reported with decimals on OSX in editor Play ...
How to reproduce: 1. Open attached project2. Open scene DebugScene.unity3. Play the scene4. Click anywhere in the game view- Note th... Read more
[OSX] Event.current.shift returns true only when moving the mouse
How to reproduce:1. Open the attached project2. Open the window Window -> Shift bug3. Hold Shift, move mouse on the window and wa... Read more
Time.unscaledDeltaTime doesn't update after stepping over few frames sin...
Reproduction steps:1) Open user's attached project2) Open "Scene" scene3) Select "GameObject" and turn off "Autorun" in inspector (D... Read more
[API update] Boo/UnityScript scripts accessing obsoleted indexer propert...
Steps to reproduce:1. Download and open attached project.2. Download and open folder named "script_testes".3. Drag and drop script n... Read more
Standard Assets / Utility / AlphaButtonClickMask.cs - wrong pivot bug
1) What happenedStandard Assets/Utility/AlphaButtonClickMask.csIt works only in pivot(1, 1). But it doesn’t work otherwise. 2) How c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask