Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.5f1
Issue ID
799752
Regression
No
[NetworkAnimator]Network Animator component does not contain properties that are listed in the manual
Steps to reproduce:
1. Crete a new project or open any existing one.
2. Create a new game object or select any existing one.
3. Add "Network Animator" component.
4. Notice that in the "Inspector" window this component has one property ("Animator").
Expected result:
In the "Inspector" window "Network Animator" component should contain all the properties that are listed in the manual (http://docs.unity3d.com/540/Documentation/Manual/class-NetworkAnimator.html).
Workaround:
There are other ways to access all of these properties. For instance, "Sendrate" property can be accessed this way: "Edit->Project Settings->Network->Sendrate".
Reproduced with:
5.1.0f3, 5.2.4f1, 5.3.5f1, 5.4.0b18.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment