Search Issue Tracker

0
votes
By Design

[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...

Profiling

-

Sep 07, 2020

-

Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more

0
votes
Fixed

Changing scale of Tree prefab instance (in scene) and then undo/redo cha...

Terrain

-

Sep 25, 2020

-

Version/s: 2018.3, 2021.1.0a1

Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more

0
votes
Fixed

Fuzzy menu on Mac does not work, and renders Bolt authoring unusable

Package: Visual Scripting

-

Jul 13, 2020

-

Version/s: 1.4.12

When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

-

Jan 16, 2020

-

Version/s: 2019.3.0f5

1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more

1
votes
Fixed

Shader compiler errors are occurring when using hull shader

Graphics - General

-

Jun 12, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

-

Dec 03, 2019

-

Version/s: 3.3.4

How to reproduce: 1. Create a new project 2. Install Analytics package 3. Try to produce an error related to Analytics package Expe... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

-

Jun 13, 2019

-

Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

-

Jan 11, 2020

-

Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Won't Fix

Documentation page is not displayed for the user when he clicks on "Anal...

--

-

Sep 21, 2022

-

Version/s: 2023.1.0a10, 2023.2.0a1

To reproduce: # Open HUB; # Create a new project; # In a "Hierarchy" window create new 3D Object -> Cube; # Go to "Inspector... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

-

Dec 21, 2019

-

Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce: 1. Open the attached project from the provided Google Drive link 2. Open the Amplify Shader Editor Canvas (Windo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.