Search Issue Tracker
[3dConnexion] input value is not 0 with a stationary input position in a...
Reproduction steps:1. Setup and connect 3dConnextion device.2. Open and run attached project.3. Notice that input values are 0.4. Bu... Read more
Setting useGravity to true though it was already true causes Rigidbody t...
Steps to reproduce: 1. Open attach project "796324.zip"2. Open scene "repro"3. Run it4. In console notice output message, although g... Read more
[Terrain in Editor][EditTree] Property changes are applied instantly and...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Notice cubes placed on terrain using tree tools4. Select terrain... Read more
bundle.Unload sometimes doesn't work
To reproduce:- Open the project and build the AssetBundles (Assets/Build AB)- Open the Loader scene and change URLs on Loader script... Read more
Generated C++ code using IL2CPP ignores the order of code lines in C#
When generating the Windows Store app C++ project using IL2CPP, the compiler appears to be able to ignore the order of code lines in... Read more
In certain circumstances animator states get stuck for a short time befo...
Steps to reproduce: 1. Open attached project2. Open scene "Main"3. In hierarchy, select "Test" GO and in its "Transition Bug Repo" c... Read more
[Scripting]Lack of consistency: Int / Integer
Steps to reproduce:1. Open attached project.2. Open script named "Test".3. Add this line of code somewhere inside of "Test" class:"G... Read more
[Android] Texture2D.LoadImage(imageData, true) sometimes fails for Textu...
Reproduction steps------------------------------1) Open attached project2) Build scene "ImageTest" for android3) Run the build on a ... Read more
WebGL crashes when loading xml file on browser
Reproduction steps:1. Open attached project2. Open scene "Startup"3. Build on WebGl4. Launch index.html Read more
[Mecanim]Bake Rotation in Generic animation clips not working due to con...
To reproduce:1. Open attached project2. Play the player_unisex scene3. Observe that The CharacterAttr.. doesn't animate properly alo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask