Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.3.1f1
Issue ID
795977
Regression
No
[Android] Texture2D.LoadImage(imageData, true) sometimes fails for Texture2D that is already initialised
Reproduction steps
------------------------------
1) Open attached project
2) Build scene "ImageTest" for android
3) Run the build on a device
4) Click the screen multiple times
--- Each time you click the screen a new image will load
--- Every other click the top image will fail to load. It will show a red question mark instead
--- Setting LoadImage parameter markNonReadable to false solves the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException and InvalidOperationException when clicking on the HTML log in the Console
- Warnings "Attempting to draw with missing bindings" are logged when opening the HDRP VFX Template Sample Scene
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
- [Windows] About Unity Window needs to be opened twice to adapt to resolution
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
Add comment